Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Gaming OPS · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Everything is a five star but the fact that there’s so many announcements it’s like I’m about to delete the game cause I don’t like having to watch so many announcements but other than that everything is nice so it gets a five star for me
I’ve played a similar game this company made, it’s pretty much the same. The ads are too intrusive and not worth the actual game at all. For example, i’ll sit through two 60 second ads then i get to choose to make my own breakfast, then juice OR to skip this chapter by watching another long ad…. great. The idea of taking you through the entire experience is there but, seriously? Sorry but having me make my own breakfast and all the boring stuff through an 8-9 month process is very boring
Ok so pls read this all the way through ok first their are way to adds second their are way to short of task for how many adds their is I really hope you fix this because I hate games with so mush adds pls I begg. Of you pls fix it.
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