Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗BOOM GAMES YAZILIM VE TICARET ANONIM SIRKETI · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is nice, but it only truly has 10 levels, so after just a few minutes I was bored.
It’s a good premise for a game and it’s fun at first but there are only 10 different levels and they repeat themselves. So levels 1, 11, 21 & 31 are all the same. Levels 7, 17, 27, & 37 are the same and so on. It makes the game very boring very quick.
Merge same numbers! Reach the maximum number! Clean up the cubes!