Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Rifat Zamir · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Subnautica is a wonderful game made for console and PC, sadly subnautica is not available on mobile and many game developers took advantage of this and made really crappy ripoffs. I’ll admit this is one of the better ripoffs but it is still very bad, theres ads(the real subnautica doesn’t have ads)and overall is just a really crappy game, hope some devs will learn from this and I really hope this game gets copyrighted and taken down.
It’s good but I don’t like that there are no setting on adjusting the controls. It was a bit challenging to navigate. But I like how nice it is inside the water and the details of the game.
First off the graphics aren’t great but that’s not the big thing. The controls are terrible! It was ok in the start but once you get into more crowded areas it’s so difficult to move!
This time to take underwater world experience in the deep water to explore sea creatures. Where you have to show your expertise and save yourself from...