Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Funny i Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Good concept but it gets old after a few missions.
since this game is in early stages, i think it will definitely improve over time. people can’t expect a game to be perfect off the bat.
Could be better it would make it more fun if you could fly the plane yourself like steer it and make it so you can only drop a limited about of bombs you could also add upgrades such as different bombs different planes bosses such as bigger cities with flak guns and what not you could also make it so that if you bomb anything not marked in read you get a penalty it’s a great concept just needs some more playability
Put your flight suit on, you’re on a mission to bomb enemy cities. It’s not that easy. You must bomb only red enemy targets, and avoid civilian casual...