Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Oksana Voloshyna · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really like that when you start the game, whatever mode you play is random, because you spin the wheel, and it decides for you. I wish the Push Cubes mode was it’s own game… It’s so much fun!! I wish too that after you beat a level, you could pick that mode you beat to play the one you want again. Otherwise, it’s a ridiculously fun game!! The guy that left the review saying, “It’s as fun as playing with a bag of rocks”, no. That’s just the rocks in his head. I’ve got almost all your games now!! They are great. Also NO ADS!!! Awesome.
About as fun as playing with a bag of rocks... sorry but it has no entertainment value, the only single upside to this game is that it has no ads
There are many different games, but objective is the same: fill the floor. Enjoy numerous interesting games that are available for you here!