All the same - best games

Kento Tsukishima · iOS

All the same - best games

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

All the same - best games screenshot 1All the same - best games screenshot 2All the same - best games screenshot 3

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does All the same - best games Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available
Version History (1)
1.02/5/2020
Available In (90 Countries)
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Supported Languages (1)
English
App Details

Touch only different types of things on the screen! It is clear if you can touch everything with one touch! If you can touch everything without mista...

iOS App ID
1496327473
Content Rating
4+
Min OS
10.0
Size
314.0 MB
Publisher
Kento Tsukishima
Ja