Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Queen Interactive Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The attending girl is now everywhere SAD if player is not buying additional lives. What for is this girl in the game? To irritate players? This the same rule like everywhere to see same picture of not going further. Now the picture of this game is a SAD women with newborn? Who came up with this stupid idea, do you think it helps cry for game or the POOR women with unexpected pregnancy to design a new place or just to dream of it. Is this sounds like fun? At the level 588 there is no way to go up even with bought lives bc probably there is no further rooms.I deleted this games playing this level for months and going nowhere. Your advice is like treating players like they never payed the game directing them to contact support team. After playing this game same level for months everyone already knows what is does but is going nowhere, fix this and not for me bc I already deleted. I read all your responses to others and you did not help anyone but being nice and doing nothing. Thanks but no thanks
The aesthetic part of the game is out of this world, it’s candy to the eyes and the designs are magnificent. However, the levels are impossible for me to beat, I’ve been stuck on level 16 for the past three days. I’m not even finished furnishing the second room. To anyone who’s going to download this game, in app purchases are probably mandatory for you to continue playing the game. Hope the game developers fix this, this is the main reason I don’t play puzzle games like these. Update: The game aesthetics kept me playing the game. However, my opinion still stand that the levels are too hard. I had to play two thirds of the puzzles i’ve passed at least twice or thrice to pass them. I think the game should at least give players the chance to watch an Ad to get more moves instead of spending frickin 900 diamonds for as little as 5 moves and don’t even get me started on how many diamonds the boosters cost. If the people behind the game are hesitant to give more moves for each level for free, then the video Ads are a great alternative to earn revenue while making the game easier. Also, it would be nice if we can view finished/previous designed rooms in detail instead of just a small picture on the picture book.
This game is like any other match three game, with its rockets and bombs. What makes it so different from the rest is it’s easiness and fair use of money. They’re not making such furniture and designs excessively expensive. They actually give more than what the price is asking for, along with an abundance of diamonds so that one could finish the level they’re on without stressing of losing a life. I also like how smooth and luxurious most designs are, as well as giving the furniture movement which adds a real nice touch to the game. In short, this is, by far, a great interior design-type game to pass time. One can sit back with a steaming cup of hot cocoa and just relax, utilizing their creativity. I definitely recommend.
Dive into Design Masters: Home Simulator! Create stunning interiors and transform your home using magicplan. Explore your creative side as you plan re...