Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MOBASO · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Seems like these days every new app that I see advertised is clumsily rendered and poorly put-together. This game was a breath of fresh air amidst literally everything else I've seen lately! Some people are complaining that it's too easy, but for me it's the perfect level of meditative action that I look for in these types of scrolling challenge games. Also the graphics and color palettes are very visually pleasing! If you're tired of the same river of lazy/ugly apps, get this and treat yourself to a nice playing experience. Side note: one complaint (which I never thought I'd have) is that the ads don't seem to be working for me. There have been a handful of times when I would gladly watch an ad or two to revive my character or get a few more energy points, but for some reason pressing the ad buttons does nothing. I'll try uninstalling and reinstalling to see if that helps. Overall a minor problem, but I'd hate for the developers to miss out on any of that sweet ad revenue
I don’t think I died once in the 200+ levels I beat before leaving a review. There’s potential here, but it’s such a strange game tbh. Each level is ridiculously short, and more often than not you won’t see the enemies due to your insane damage. With the ability to make money worth more money by investing money, you’ll be inflating cash very quickly. This allows upgrades to be much easier to pay for. Not to mention 3x cash power ups, the 3x cash ad after most stages and the bonus possible (x10)x2 coins if you watch two ads and get lucky. You could leave a short boss round with 400 million coins. The game lacks challenge. It’s too easy. After stage 200 you lose any incentive to go further. The unlocked character at 200 also doesn’t fit the gameplay at all. It’s an orbital close range ability, meaning attacks that rotate millimeters away from the character. You’re better off using one of the earlier characters. They’re not released to you in order of strength. Never paid the subscription, couldn’t see the purpose of investing in something I’ll uninstall shortly after “beating it”. But like, I kind of enjoyed it? And maybe once it gets a few updates I might come back.
Just want to start out by saying I usually don’t leave reviews, but this game definitely deserves one. It’s challenging, fun, and has lots of content! Also the ads are optional so you don’t have to spend more time watching ads then playing the game! The art style is unique and really brings some individuality to the game! There are lots of characters and they are all viable! I’m looking forward to new content and I think it would be a great idea to maybe add quests or something for characters and loot!
Shoot your way through legendary creatures and become the best archer! Fenrirs, Giants, Dragons, Serpents, Kraken, Trolls, Vikings Raiders, Odin, Dem...
| Name | Price | Type |
|---|---|---|
| x30 Gems | $0.99 | One-time |
| Subscription (Monthly) | $1.49 | Monthly |
| Remove Ads | $1.99 | One-time |
| x150 Gems | $4.99 | One-time |
| x300 Gems | $9.99 | One-time |
| x600 Gems | $19.99 | One-time |
| x1500 Gems | $49.99 | One-time |
| x3200 Gems | $99.99 | One-time |