Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Joshua Peacock · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I can’t even play the game! It doesn’t get pst the loading screen before it crashes every single time. 😭
It’s a good game but needs some sound to really sell it.
I liked it. It’s still fun. I plan to keep using it as an app to waste a few minute cause time seems to fly in it Problems tho You need to up the offline earnings. Complete waste of money in the game I can have it sitting there for 2 days and earn only a million $. That’s enough for one upgrade of the offline earning upgrade. Other then that there should be a way to pull the hook in instantly without grabbing extra block for the last 25 meters that has no block. There needs to be a way to reset sitting without force closing app(waste of time) Upgrade or setting to increase how fast the hook can move left and right(I find it hard on iPhone XS Max to move hook left to right to grab extra blocks)
Destroy and rebuild – that’s your mission in Brick City! Use your harpoon and tear those buildings down to the ground! Crash, blam! This is demolitio...