Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Sergey Stiajkin · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I really like playing this game. It is super satisfying and the ads aren’t ridiculous like many other games like this. There is a fairly good variety in the first few levels, but I am only at level 40 something and I have noticed that the levels are repeating quite a bit. It is just the same thing over and over again, I still play it, but without some updated levels it just gets old after a while.
I think this game is great! There aren't ads after every. single. level. AND they aren't shoving down "Buy this chest and crate! Rate our app! Buy this!" And the game is satisfying in itself. Also, I got a chest and I clicked "Open" expecting an ad, and not recieving one. Assuming once I clicked "Take" I'd get an ad, I didn't!
This game is awesome and addicting I never get bored of it and people who say theres too many ads I have seen 1a ad and It was because I watched it for a chest bye
Cut the cloth in different ways, collect cubes. Enjoy this wonderfull feeling of tearing the cloth apart. Play it the way you want it to play, try to...