Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Zhakaas Games LLP · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Unless you want to do the same thing over and over again, don’t download this game. It’s repetitive and boring
This game has a really fun and unique concept and some of the more complicated levels are really fun to figure out. However, most of the levels are the same with different textures on the pieces. There’s probably 10 levels where you just make boxes. Then after level 30 or so, you replay all the levels. They’re just repeats. I think if you took out all the boring box levels and add more complication to the levels as you progress (so you aren’t making boxes at level 27), you would have a much better game.
The Most addictive and creative time killer !! Fold the parts one by one to make the perfect object. Use special feature like Undo Move and Skip in...