Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Arima Jain · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Not very challenging and I don’t even play these kids of games. It’s good even you just need a distraction
This is a great game but there are way too many ads. The ads are short but there’s just too many which takes away from playing. There’s no way to opt out of ads by purchasing anywhere. With an option to remove ads, I’d definitely keep playing.
Starting the game for the first time, and the first thing I click triggers a 30 second advertisement that I can’t skip. Second thing I click - same. I haven’t even figured out how to play yet. Here’s a suggestion - maybe let a new player figure out basic game play before they are bombarded with advertisements.
World of Juice is a new draw line Puzzle game. Your job is to draw line with pencil and fill the glass with Juice. You can come up with your own solut...