Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ailton Vieira Pinto Filho · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I see there’s a Blox option when I tap plus so why not make it so I can play versus someone else who has the game in messenger
I love this addictive game!
The obvious things, of course, are not unclear: put the blocks into spaces where they’ll fit. But when I have no obvious moves left the game doesn’t say that I’m finished. Other times, the game says I’m finished but it’s not clear why. It would be helpful to have some thing that describes game play. For example, what are broken blocks? Why do some blocks become transparent when they’re in the queue? Why doesn’t the game stop when there’s no place to put the two blocks that are in the queue? Is there something that I missing? Some action that I can take to keep the game going? I look forward to your response. Thank you.
Blox is a reimagined way to play one of the most classic puzzle games. The goal of the game is to place the blocks into the board in order to fill a...