Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MADBOX · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love the gimmick of dashing into enemys and destroying every one of them, it’s so satisfying to push them into the ground, just one thing though… the bosses. Yeah, they are so easy to overcome! Like, each of their attacks are so easy to dodge. Take bombman for example, he throws bombs at you, and it takes like, 15 years for them to explode. Giving you enough time to get out of their radius. Also, each boss encounter are the same as before! No difficulty between the bosses. And also also, they take one hit to kill, not multiple hits, making them look like more of a enemy rather than a boss, if you change the bosses a little bit, I would rate this game 5 stars.
I like the concept of this game, but too many ads. The game will be fine until I press cancel instead of “Open Chest-room” since I don’t wanna have a ad, but the ad still shows up. Also, when I’m dashing and going places, it’s like nothing ever happened. I would go in front of a bullet while it’s going slow motion, and somehow it speeds up and hits me when I obliviously dashed in front of it. There are too many ads to even feel like playing this game, whenever I’m bored I go onto my phone, and I just don’t wanna click the app because I don’t feel like going through all the ads. The main thing I think you can improve on is the ads, I’m fine with the glitchy system with bullets but the ads are too much. The “pay for no ads” is kinda like pay to win. You can’t really complete a whole round without having at least 3 ads. Just remove 1/3 of all the ads that come up please, thank you
This game is actually really fun. But it has issues. Mainly it appears to lack a pause button which, hostly isn't even noticeable except for when you encounter a bug and want to restart the level. This has happened to me multiple times with 2 noteworthy incidents. The first bug i encountered imeadietly teleported me to a little room as soon as the level started. I had no way to interact with anything and was effectively soft locked. The second bug loaded a level but there was nothing but empty space. No enemies or obstacles not even a goal. Besides the bugs it also suffers in game play. While it is fun to play a big part of that fun comes from the challenged faced due to the various placement of enemies and in the level design. Unfortunately, both of these aspect of the game are clearly reused multiple times to the point where it becomes hard to distinguish one level from the next. So all in all, a fun game with a lot of issues
Welcome to Stickman Dash, you made the right choice coming here! Play a powerful fighter with the ability to slow-down time. Dash through your ennemi...
| Name | Price | Type |
|---|---|---|
| No Ads Pack | $3.99 | One-time |