Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗daisuke uehara · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
ギミックが少なく、あっという間に終わるけど、短い割に広告が数分に一回入ってくるので煩わしい。 収益の為であるのは分かるけど、それならゲーム自体のボリュームを増やして欲しいですね。
Even though it's in Japanese...the game is still playable...and enjoyable. It's on the shorter and easier side. But a fun little escape game. Thanks for the game!
Great game. Puzzles not too hard and fun.
It was trapped in Japanese prison, Want to Escape ... It is a beautiful illustration escape game