Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MOBIRIX · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I enjoy doing slide puzzles so this is kinda already a win for me. Ads are a bit of a nuisance but that kinda comes as the standard for mobile apps, that’s how they make their money after all. It’s worth it for what it is. 4/5 would recommend.
Great App, but the advertisement videos are way too frequent and a bit too long. The 15 slide puzzle takes me about 30 seconds. To get an ad every time is annoying and ruins the momentum. I’ve tried two other slide puzzle apps, and this one seems the smoothest. I‘d just enjoy it more if there was an option to pay like $5 and not have advertisement videos between every round.
A logical number puzzle that develops your thinking power [How to play] - Easy and casual control with a touch and slide - Move a puzzle piece to an...
| Name | Price | Type |
|---|---|---|
| Purchase 300 Gold | $2.99 | One-time |
| Purchase 500 Gold | $4.99 | One-time |
| Purchase 1100 Gold | $9.99 | One-time |
| Purchase 3600 Gold | $29.99 | One-time |
| Purchase 6500 Gold | $49.99 | One-time |
| Purchase 15000 Gold | $99.99 | One-time |