Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Abhishek Malpani · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’m wondering if you guys got an idea on when the next app update would be. I been extremely looking forward to the next part of the story
Not only is the game ludicrously easy but you have a 100% energy bar but when you fall below 40% you have to eat to play again each level takes 10% in other words instead of being able to play 10+ levels ( as you gain energy from burgers in the levels) you only get to play about 8 levels. Why implement a 100% system that doesn’t use all 100%. Stupid design choice.
Game is actually really fun but since update it had been freezing right after I click complete task or play to earn. It won’t let me do anything and just stays on same screen. If I reset it just continues to happen
Poor Lemon loves Peach and she loves him too ,but as you know ,every love story has a villain and same is the case here. In our love story ,the villai...
| Name | Price | Type |
|---|---|---|
| Cash Pack 1 | $0.99 | One-time |
| Cash Pack 2 | $1.99 | One-time |
| Cash Pack 3 | $2.99 | One-time |
| Remove Ads | $2.99 | One-time |
| Cash Pack 4 | $4.99 | One-time |
| Bundle 1 | $4.99 | One-time |
| Bundle 2 | $9.99 | One-time |