Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Wooden Toys · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I love the game but it is missing something that thing is more portals and add more portal options to play with and maybe more cool things to do with
It’s short and sweet, and while you may expect it to be very manupulative and bad like a lot of games are these days, it didn’t seem like it really was. It seems like some other people got a ton of ads, but I didn’t get any at all. There is a system where you can get hints by watching ads, but it didn’t work for me for some reason, but I didn’t get any ads regardless. But anyways, I was still able to get through the whole game without hints, so it should be fine. You might enjoy this more than you would expect, so try it out.
I love the game but, when you get the quest, “You can do this one without a hint” and you press yes to a hint, you cannot complete it.
Imagine being a mad scientist, who invented portals in uncharted dimensions! Solve puzzles: find unpredictable solutions using the portals on the scre...