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How Much Does Go Fish! Make?
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Reviews (3)โผ
While this game is fun, the amount of ads you encounter while playing is egregious. After each fish, you get an option to skip to the next one, or to watch an ad to double or triple your earnings. The problem with this system is that you have to watch an ad either way, as even pressing the skip button will give you an ad. In addition, one of the main ways to collect revenue in this game is with offline earnings, and similarly to the fish revenue, you have the option to skip and begin playing or watch an ad to double or triple your earnings. However this system differs from the latter, because even if you wish to increase your offline earnings, this is when the game will conveniently not be able to find you an ad to watch. This is not a fluke, as Iโve tried many times to multiply my offline earnings only for the game to tell me that โads are currently unavailableโ every time (yet it has no problem giving me an ad when i wish to skip one after my first fish of the session). To conclude, the material of the game itself is just lacking and I finished the fish + character collections within three or four days and now find no novelty in the game, as there is no more progression to be found. Itโs a shame, because I see so much potential in the game, and I wish the developers would put more effort into making it a more engaging and less annoying experience.
This game is very weird in that it is horribly monetized. First, letโs start with the gameplay loop. You tap the screen to throw your hook into the water and you drag your finger left and right to collect fish as you reel back up. Once back at the surface the game counts your fish and gives you a gold reward based on what kind of fish and how many you caught, that is the entire game by the way. When you want to collect your money the game forces you to watch an ad. The gameplay loop is way to fast to support this kind of monetization. Youโll be watching ads way more often than playing the game itself which is a good way to disincentivize people playing the game at all. If you do want to support the devโs for the frankly lackluster game youโll be paying $7.99 for a no ads experience. However itโs just not worth it because in the game itself is a way to gain so much money that you donโt even need to play it to get all the things in the game. The reason for the one star is because there is a horrendous subscription in the game that charges $6.49 PER WEEK! Nothing in the game that Iโve seen even remotely justifies such a predatory subscription from a bottom of the barrel fishing game. Which calls into question why such a thing is even in the game. I imagine it has something to do with young children and unsupervised credit cards.
To make a long story short, I was introduced to this game after seeing my best friend and her cousin completely addicted to it. I was a little skeptical, but I tried it out on their phone after a brief demo of how it was played. Game play is simple- simply tap the screen and the hook will descend, leaving you nothing to do but swipe your finger across the screen to catch the fish. I have been playing this for a while now, and still find myself playing it a couple times a day. Yes, like other reviews you do see a lot of ads, mostly if you want to double your money to be able to dive deeper and earn more money while offline. While they donโt bother me too much, itโs a small price to pay rather than shelling out real money to upgrade. However, I do have a few suggestions Iโd like to make to make the game a bit interesting. Iโd like to go deeper, perhaps even encounter a Kraken or other big sea creatures. Maybe being able to unlock other fishing poles could help attract fish that are worth more or extremely rare. Also, maybe random things like treasure chests or a mermaid spotting would entice other player
Version History (1)โผ
Available In (115 Countries)โผ
Supported Languages (15)โผ
App Detailsโผ
Cast your line, reach the depths and catch as many fish as you can on your way up! Upgrade your gear to catch more fish and to dive deeper, make rare...