Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MOBIRIX · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
If I could, I would give it a big fat zero. Tons of ads that you cannot opt out of. Very difficult to get coins, unless you go to the store. Then you have to pay for them. Not a cheap game to play. Pick another
Love the game but what are the little keys in a bubble for and can you use them somehow? Need to be able to find some sort of instructions or how tos
The ads will drive you nuts. No option to opt out of them. That may be a deal breaker
Connect three or more bubbles and pop them on the screen. [Features] - Bubble shooter game for everyone to enjoy easily - Tons of stages with various...
| Name | Price | Type |
|---|---|---|
| 30,000 Gold | $2.99 | One-time |
| 50,000 Gold | $4.99 | One-time |
| 110,000 Gold | $9.99 | One-time |
| 360,000 Gold | $29.99 | One-time |
| 650,000 Gold | $49.99 | One-time |
| 1,500,000 Gold | $99.99 | One-time |