Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Dig-It Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
When I was looking at the flashcards in all of the books on the game I just realized that there aren’t images in those books in that game. The game is find but I would like to have that bug fix as soon as possible.
This would be a LOT better game if it was not so sensitive to the touch! I broke 90 % of the artifacts and did not even know they were there, and no matter how slow I went still broke them! Takes FOREVER after you HS e them all to clean the rest of the pit too! I do not want to spend over half my time rubbing my iPad to get the dirt out , takes way too long in between areas too. Great idea! However just not workable sorry.
It was a good game to learn about things but it got boring real quick it was just the same stuff over and over it was fun for a little bit but then it got boring.
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