Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MOBIRIX · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like the game, but would be better if we’re on a good streak to double the points. Also the basketballs will stick and not let you keep on a continuous throw.
It's a good game I play it two are three times ma day but I can't get pass level 3.
This is a really good game. I love to play this game, it reminds me of a game that I used play as a kid.
Most realistic physics provides you the best and most realistic ball shooting experience. Train yourself anywhere and anytime. [How to play] Touch a...
| Name | Price | Type |
|---|---|---|
| Purchase 500 Diamond | $1.99 | One-time |
| 1,250 Dia items | $4.99 | One-time |
| 2,750 Dia items | $9.99 | One-time |
| 6,000 Dia items | $19.99 | One-time |
| 16,250 Dia items | $49.99 | One-time |
| 35,000 Dia items | $99.99 | One-time |