Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Techving · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Not to the Dev. And to anyone who wants to get this game. This game has a good concept to it but there are many problems that NEED to be fixed. First, the ads. They are RIDICULOUS. I have never seen so many ads in one game in my life. Dev., if you want this game to actually rise and be a good decent game which I know it can be, then you need to lower the ads. I’m not saying you need to banish all the ads but you do need to bring them down ALOT. Other then that, the game is sub-par. Dragging the parts on the engine overhaul section is not very reliable. The graphics are decent and the concept is good. So I have decided to give this app a 3. Game dev. I love your idea and work but if you want this game to go from ok to good, then these problems need to be solved. Thank you -E.M.R 1243
I understand that as a developer you need money to build a source of revenue so you can pay for expenses especially for devs who are big companies... however when there is more ad than game it makes the game hard to play I had trouble trying to get the pieces onto the other table to start off with reading other reviews I saw that you’ve tried to solve this and it is apple that’s holding this back, but I feel that since I spent maybe 45 second placing parts from one side of a table to another in pain from the drag mechanic that the game has a lot of potential. Regardless the fact that I watched literally 3 minutes worth of ads for the 45 second of gameplay. If you were still going to make another game I’d suggest less ads, I understand that you need them for several reasons that are all important but you will just drive away people to watch them in the first place. Overall the game in enjoyable and would love to see games similar but refined.
I say you guys don’t deserve all the negativity. You have a great game, and it’s the only iOS game I’ve seen for free that allows you to rebuild an engine. While there are a lot of ads, I don’t mind because with a free game like this that’s how a company, especially a startup one, makes money. Some actual critiques are the touch controls could use a small bit of refinement, because while i played i noticed that sometimes I’d be trying to drag a piece to the bench and it wouldn’t register my touch, but other then that the game is fantastic. I’m sure that with a little more work, and a little perseverance you could make this into Car Mechanic Simulator for the phone.
Play role of a sports car mechanic to repair auto body parts and fix car engine with advanced tools. Learn to rebuild car engine from scratch like pro...
| Name | Price | Type |
|---|---|---|
| Pack of Remove Ads | $1.99 | One-time |