Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Unit11 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game was pretty cool when I first started, but there are just a few problems. First, I found that some of the topics, (Such as Money problems,) had no questions in the large cloud box. It made no sense at all. I couldn’t solve/complete the topic without the question for the topic. Second, so far IVE only had one dragon, and that can get boring. So maybe if you were able to earn dragons with your points, that would be very helpful. Third, why not add mini-games? The mini-games could be educational too! The game can get really boring if you run out of things to do. Fourth, you can train your dragon. If you have the dragon, then what’s the point? That’s all I have to talk about for now, and I hope that one day this may come true. (Probably not tho) BYE!!!
This Maths App addresses KS1 Reasoning. It has been prepared in conjunction with a separate KS1 Maths Arithmetic App to help prepare children for thei...