Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ketchapp · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
There was a game in 2011 called Tetra3D that I used to play all the time. It was the same as Tetris, wherein you could move the block anywhere on the board by turning the board one turn (as you can with this game) but you could also move the placement of the block (in Kubik, if a block is going to land in the middle, no matter how you rotate it, it will land on the middle of whatever side it ends up on). Further in Tetra3D you could rotate the block along the x, y, and z axes. The game stopped working a long time ago and hasn’t been updated in years, in fact I can no longer find it in the App Store. Kubik is the closest game I have found to my former favorite game, but as it is now missing the ability to move the blocks as freely as I expect has made the game frustrating and not fun. If possible I would love more ability to rotate and flip blocks, and to move the location of the falling blocks rather than just being able to rotate the base that they are falling onto. Thanks!
Has nice visuals and color schemes, has a great game concept. I like the level of difficulty, as it is both do-able and challenging. It is hard to navigate or choose the planets, though,it would be easier to be able to see them all and select one, instead of having to scroll through them all. Also, creating an option to turn off/on the music and sound separately, that’d be nice. Missions/achievements, maybe? Some improvements can be made. But overall, nice game to play.
Based off of Russia’s most renowned game, Cubic brings back the fun of falling blocks and endless difficulty. The mechanics weren’t too hard to figure out. Each block is generated based on the “tower” you have. Most blocks will form fit into your tower one way or another. It’s up to YOU to figure out where they go so you can get maximum points. But beware: the game gets faster and faster as you go on, so thinking quickly is a must! My only complaint is the “Muzak” that’s in the BG. Otherwise, this game is pretty darn good.
Place the falling blocks correctly in order to clear layers! Swipe left or right to rotate the platform, and match falling blocks. Complete layers to...
| Name | Price | Type |
|---|---|---|
| Remove Ads | $1.99 | One-time |