Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Thetis Consulting · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is great and all, but one thing that kinda ticks me off is that you have to buy the planes. Now I get it and I understand that stuff like that shouldn’t be for free. But at least let us be able to fly at least 1 airliner. I also think that maybe the terrain graphing could be a tiny bit better also including building too. But we should be able to fly at least 1 airliner to get people used to how it handles and maybe even convincing them to buy the other planes! But I do think that the physics of the planes are good and I can see a lot of potential in this game. Who knows? Maybe it can become the next Microsoft flight simulator!
First off I’d like to say I like the game which is why I purchased it for the 1.99 but I do have a complaint. I am still getting annoying ads on the top of my screen during flight! One ad actually made it impossible to finish a flight and use autopilot because it completly covered the directionals! Very disappointed I spent the money to still get ads at the top of the screen when connected to the internet. The developer should really fix this if they expect people to pay for their game.
I am used to Microsoft Flight Simulator 98. This is enjoyable, but does not offer quite the fine control and realism in it. Still, this is a good experience. I have learned how to use this over time. If I remove my fingers from the iPad screen the throttle and other controls disappear after a few seconds. I learned if I keep a finger on the throttle the controls remain visible. That helps a lot for fine adjustments during a landing approach. I wished several times for brakes. Engage the spoiler control and there are the brakes. Even when I had access to The Microsoft program, most of the time I flew a basic Cessna. I do that same with this program, so I have not bought access to additional planes, etc. A wrong move while trying to set the flaps for landing can also shift the view a lot, and that is a problem in the middle of a landing.
Flight Simulator 2017 FlyWings is finally here! It contains many improvements and the flight physics are perfect! Enjoy a huge set of aircraft - 95 -...
| Name | Price | Type |
|---|---|---|
| Premium Club - Unlimited Fuel | $1.99 | One-time |
| Restore Fuel | $1.99 | One-time |
| All Special Helicoters | $4.99 | One-time |
| Unlocks all missions now! | $4.99 | One-time |
| All Space Shuttle | $4.99 | One-time |
| Unlocks now all flights! | $4.99 | One-time |
| All Boeing 757 | $6.99 | One-time |
| All Airbus 320 | $9.99 | One-time |
| All Boeing 747 | $9.99 | One-time |
| All Airbus 380 | $12.99 | One-time |