Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ArtDigic · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Is the only difference between this and seaside 3 the orientation of the screen? It took about twenty to thirty minutes to load the first time so it seems odd if that’s the only difference. If it is the main difference, I wish it would have been made more clear in the description of the game. The word “Landscape” could mean many different things, and a landscape vs portrait screen orientation is definitely not what I was thinking this was.
They have done it again. I wish the would make more!!!!
Love all your escape games. Not too hard, not too easy. Just right for all. Keep them coming.
Fancy to escape? Tap the objects and find the hidden items to figure out the puzzles using your brain Open all the doors and escape from the seaside...