Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Tiny Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like the game it’s actually really fun. Takes a bit 2 get used 2 making turns right, but it doesn’t require a genius 2 learn it. U race 2 beat other racers & also the person with the lowest time. U’ll see a line racing with u & that’s the player that had the lowest time. I have two major complaints with this game. First, I purchased a car with real money & didn’t receive it. It just keeps saying the purchase was successful, but the connection failed. So I got ripped off as of now. Secondly, I finished the entire game winning every race in 1st place & still didn’t have enough “dollars” 2 purchase the car after mine & there were still more cars after that costing even more money. It was very frustrating because I put all that work into this game & couldn’t buy a better car with game money. All I would win was “coin” money & u can’t buy cars with that. Like I said… it is a fun game 2 play, but I wouldn’t buy anything with ur own money & don’t expect 2 get far down the line with a better car.
Really awesome tight racing game. One minute all out racing shaving a hundredth of a second off your lap time to move up the leader board. I'd give it 5 stars But.... The purchasing option is broken. Enjoying the game and want to buy a faster car to compete with the big boys? Don't . It doesn't work and you have to claim your money back through the App Store .
My original review was one of praise, as it should be; this game is super fun! This was my conclusion: "Developers: Change nothing. It’s perfect. It’s challenging, fun and addictive! Just add more levels." It has been 2 years. No new levels. Clearly the game has been abandoned, which is sad, because I'm now bored with a game that I love so much. Please, please, please add lots and lots more levels. If you need ideas, maybe add some icy road sections, perhaps a junkyard type level with oil slicks, maybe a few wood log bridges on a heavily forested run. Whatever you come up with, please don't leave me hanging!
* Featured in 122 countries and the #1 Racing game in 67 countries, welcome to Pocket Rush! Explore the ALL NEW Mountain scenery with 10 awesome track...
| Name | Price | Type |
|---|---|---|
| 2 hours Gasoline | $0.99 | One-time |
| Medium Sparrow Pack | $0.99 | One-time |
| Little Sparrow Pack | $0.99 | One-time |
| Pocket Money | $1.99 | One-time |
| Medium Owl Pack | $1.99 | One-time |
| Few dollar bills | $1.99 | One-time |
| A tidy sum | $4.99 | One-time |
| A handful of dollars | $4.99 | One-time |
| Unlimited Gasoline | $9.99 | One-time |
| Pocketful of dollar bills | $9.99 | One-time |