Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Social Quantum · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I enjoy playing this game; however, to really have fun, you have to spend money. Too much money. You really cannot do a whole lot or advance very quickly unless you want to pay money. Very little opportunity to earn Westbucks which are required to advance. It’s also frustrating to have to constantly upgrade the barn in order to fit the products. It takes longer and longer to earn materials needed to upgrade. Too often, you end up with a much larger amount of one, MAYBE two materials to upgrade while sitting terribly low in the third. In the meantime, you lose space, but cannot unload the extra. It’s the same with the new buildings. You wait days on some of the production or public buildings just for you to have to earn more materials to complete the construction of something you’ve waited hours, even days, to complete. The countdown on the construction often stops. It tells you there are 20 hours left only to open the game several hours later to find there are 18 left when, clearly, it should match the number of hours actually passed. Other times, parts of the game advance in the actual time shown. Of course, this is all so you will spend more money to end the frustration. No thank you. The materials are not earned proportionally in the least. Way too many of one, MAYBE two, and very little of another. Unfortunately, I do not see this issue getting resolved because then the game would not generate as much revenue.
Left township and decided to try this one, heard it was better. The game is cool at first, I liked not having the mini games to complete the game pass. Unfortunately with how long everything takes, the mini games are needed. Ships shouldn’t take 4+ hours (especially when a lot of the items are necessary to advance), Items in the factories shouldn’t take that long to produce, they start at 30min and automatically jump to 1 hr to 2hrs. The cost of everything in game is crazy, You’re literally always broke trying to build factories or add farm animals, or pay to grow produce (at least make the produce free). With how slow everything is I don’t understand how people get enough materials to unlock lots of land. You reach levels extremely fast, it’s hard to keep up, because in order to make money you have to open another factory or get more farm animals. I usually like these games because it’s fun helping other people, but with this one, you can’t even make enough materials or items for yourself. I don’t mind paying for games, especially when it’s worth it and I understand that the devs have to make money, but isn’t there a way that a game could be made that both benefits both the devs and its players. This feels like a money pit and you’ll still have nothing to show for it, except an extra pig pen with no pigs because you can’t afford it in game lol. Guess township wasn’t so bad.
So this game is very good but there are some things that I would like to have changed the first I’m gonna talk about the good things this game is very very good for farming people that want to farm so that they can understand a little bit but also it has some made up fiction the things that I would want to change is that we should be able to get free Westbucks at least every day maybe like five of them because to buy money and you have to have 50 Westbucks To get a little amount of money and I also think that we should add like new characters and more houses are stuff that can be made from it like the bakery and stuff like Addmore stuff like that so if you could add like sugar and just bacon powder What does stuff like that just random stuff that would make the game more interesting and the last thing that I would like for you guys to change is that we should be able to add like a trampoline in there I know it’s probably not part of the Wild West but it would be good for decoration so people would like it and then say people could go on the trampoline and they get entertained and everything so then you can get money and experience but other than that I like this game and this is why I gave it a four star review goodbye
Howdy, farmers! It's a perfect day for an amazing adventure simulation in the world of farming simulator games. Take your empty patch of farmland and...
| Name | Price | Type |
|---|---|---|
| Basic pack | $0.99 | One-time |
| Ordinary Pack | $1.99 | One-time |
| Handful of Westbucks | $1.99 | One-time |
| Piggy Bank | $2.99 | One-time |
| Golden Pass | $4.99 | One-time |
| Pack of Westbucks | $4.99 | One-time |
| Fabulous Pack | $6.99 | One-time |
| Big Pack of Westbucks | $9.99 | One-time |
| Stupendous Pack | $15.99 | One-time |
| Farmer Pack | $19.99 | One-time |