Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Gamehouse LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’ve followed the Delicious Emily story since the very beginning and this game specifically is one of the last games that combine the essence of the first couple of games with essentially the same mechanics but with the perfect amount of improvement. The storyline is strong, the level designs are stunning. I’m sad to say the newer games have really disappointed me. The writing has lost the heart and depth it used to have, most recently the dialogue Paige has with her friends is so outdated and uses “gen z slang” incorrectly. The mechanics of the more recent games feel so slow and doesn’t even offer the option to skip a tutorial. I beg the team in charge of Delicious Emily to please honor the legacy they’ve built and not buy into the slop that others in the market are making in this game space. These stories have always been worth the effort and intentionally and I’m sure that’s still a factor but it’s not the same. I’ll continue to be subscriber but I’d really love to see this franchise return to the mechanics and depth this game offers in conjunction with the refreshes.
I played every single Delicious series game. So was super excited when another game dropped and purchased this game immediately. This was 4 years ago. I realized I didn’t review it back then, but I replayed it again recently. Storytelling is very creative, funny adorable characters, high quality graphics and drawing. The time management style is the same as always, but that’s expected from the Delicious series. I like time management games. However, there are challenges between levels and that’s what made the game harder to finish, but fun. The fact that this game has replay value says a lot about this game overall! This is one of the best of the Delicious series and if you have not played every game, this is one you should not miss!
I enjoy this series of games, but the story in this one was painful to work through. The ridiculous “illness” the daughter had, that was supposedly cured only by some stupid flower from far away was stupid enough. Add to that a racist Inuit chief, a stupid journey that certainly did not have to be done on foot, and the preachy ending (sorry writers, but we have learned all we can about medicine from the “ancient people” - they have nothing to offer us now) and you have a tedious time playing this game. Apart from all of that, the last 2 sections of the game have levels that seem to be impossible to 3 star. I have played them repeatedly after buying all of the stuff in the store and still can’t get them done. Have only 1 star on some. They are nowhere near getting 3 stars! Get some better writers that don’t make such unbelievably stupid storylines please.
Enjoy this game for FREE – or unlock ALL GameHouse games with unlimited play and no ads by signing up for a Subscription! Delicious - Emily's Hopes a...
| Name | Price | Type |
|---|---|---|
| GameHouse Subscription Monthly | $9.99 | Monthly |
| GameHouse Subscription Monthly | $9.99 | Monthly |
| Full Game | $14.99 | One-time |
| GameHouse Subscription Yearly | $89.99 | Yearly |
| GameHouse Subscription Yearly | $89.99 | Yearly |
| GameHouse Subscription Yearly | $89.99 | Yearly |