Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Brew Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The game is not working ,Why are games he is made and they are not working or doing something,is very frustrating
How can I say this without being mean even though it’s a game when I start the game it doesn’t let me do anything I try moving the on screen joystick and my character doesn’t move it just stays there I c I have $10,000 to spend I c a tan floor yellow walls a grey box on the left On the right a turquoise box with 0/4 displayed and the grey box on the left is how u get whatever is supposed to be carried and the person in purple is not moving when interacting with the app So even though y’all made an app please do make sure it works before releasing it or advertising on Facebook that this app even exists My rating is 3 out of 5 if the app functions like it’s supposed to then it would be 5 stars
Every time I open it it won’t do anything, the screen freezes. I ended up deleting it a couple minutes later. Very frustrating!
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