Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Pocket School - Basic education to learn for adults & kids · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I would give this game no stars if I could. First of all I paid for no ads, and the money came out of my account, but I still have ads. I never collect more than 100 diamonds even though I am watching videos for them. I keep getting stuck in an endless cycle of “spin again” on the wheel of fortune. My “random present” in the mini game on the street never opens…just glitch after glitch after glitch. Not up to Unity standards in the least bit.
I love this game
Are you ready to build your own supermarket empire in this cyber universe? Download cyber Market now and open your first store to start to enjoy this...
| Name | Price | Type |
|---|---|---|
| 80 Gems | $0.99 | One-time |
| Non OPTIONAL Ads | $2.99 | One-time |
| 500 Gems | $2.99 | One-time |
| 1200 Gems | $4.99 | One-time |
| 2500 Gems | $8.99 | One-time |
| 6500 Gems | $17.99 | One-time |
| 14000 Gems | $36.99 | One-time |