Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Solid Games · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This is another one of this ideal “maximize production out out games” I liked that it was free with paid option. I do normally pay to have the random ads taken out of these games if they give the option and was a little dismayed to see that it was 10 dollars. But I went ahead and bought it. I regretted it almost immediately. It made the game way too quick and easy because it got rid of all ads. Not just the ones that were random pop ups. I would have gladly paid less then 10 to have just the pop up ads I didn’t ask for removed but still have the option to watch ads for ingame rewards. That is my biggest complaint. I know it sounds silly “who doesn’t want less ads?” But the balance of the game was really thrown off when you got rid of ads completely. I should have just kept doing my work around for these games a left my internet off while playing so I didn’t get pop up ads.
Honestly so far the game is fun if you don’t like game where there’s a lot of processing then I would tell you that it might be a little boring or annoying.
For a free, idle game, this is what they all are… with a heaping helping of ads. Bonus ads. Forced ads. Trying to find the optimal manager to assign to a task was an exercise in frustration… forced ad after forced ad - thinly disguised as “Take a helpful break”. So I’m taking their advice, and taking a break. A permanent one. I have lots of free time… a game I like, I’m willing to watch ads in support of. But my time is only free to me. This game consists of ads, a short gaming break, then another ad. It will repeat the cycle til you kill it. There are better ways to scratch your idle-gaming itch. 1 star - ads, apon ads, apon ads. Bonus star - the game itself was exactly as expected. No crashes, bugs, or game breaking errors. DEVS: You are losing an obscene amount of users and potential users… customers in other words. Cut back on the ads. More users = less ads x more eyeballs = $$$ Can’t be plainer than that. Also, I Suggest implementing some 3D simulation to justify the route taken by the trucks… no miner would drive around a full load, that takes more fuel and fuel is money.
The dominant digging industry has become the next million millionaires of this new fund to make analog game! Start small and expand the industry line,...
| Name | Price | Type |
|---|---|---|
| Contains 10 Ad tickets | $0.99 | One-time |
| Diamond Pack 1 | $1.99 | One-time |
| Remove ads for 2 days | $1.99 | One-time |
| Contains 60 Ad tickets | $3.99 | One-time |
| Diamond Pack 2 | $4.99 | One-time |
| General Manager | $4.99 | One-time |
| Marketing Expert | $4.99 | One-time |
| Diamond Pack 3 | $9.99 | One-time |
| Remove ads | $9.99 | One-time |
| Diamond Pack 4 | $19.99 | One-time |