Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Andrey Plechun · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
A great game with a clever twist on the destroy-the-base, card-tactics game. Definitely try it!
The core of it is fun. But there are sooooooo many problems. 1 the camera tries to pull off these cinematic zoom in on your characters, at the cost of cutting off view of your base not allowing you to keep summoning. 2 summoned monsters’ AI is dreadful. You have to summon them right in front of the enemy or else they won’t attack. And even then there is no guarantee. 3 the maps. There are 2 one that’s similar to clash royale, and the other with mountains blocks the sides? Idk i feel like they dont fit this kinda game. They feel restrictive
► Immerse yourself in an epic, fast-paced strategy game where every move counts! In this game, you and your opponent spawn units and skills that paint...