Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Maria Jodoin · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
First time playing a game that make sense thank you
You won’t see a dime from this game, but you will see a plethora of ads. You have to reach $200 to cash out, but when you rack up to $180 you start getting only .02¢ per 30 second ad. That’s roughly 25 minutes of ads for $1... It’s too bad because the game is enjoyable without the need for a big payout.
The only problems I have are after a few minutes it won’t let you collect money and you must leave for a minute and then come back and play, it does this every few minutes. But other than that I really enjoy the app.
- Addictive Gameplay. - Easy to play, hard to master. - Try to beat all the levels. Enjoy