Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Ricardo Salvador · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I absolutely love the controls of the game it’s much smoother and faster (ironically the amazing dev could make a single player platform game with momentum like that) and I like the challenges and variety of skins Though I must say I hope there would be a way to collect gems inside the game and not (purchase only option) although I’m not against the dev on that I’ll be happily considering it (if I got all skins with gold coins first) I’m glad I’m on day one and I’m probably gonna play this game more and more it’s been a while for a good mobile game
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