Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗ZAO Logomotiv · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Good game but not a lot to do
Don’t bother with this game. Whoever made this game is thirsty. And their game sucks—which is why they throw so many ads at you when you get past level 1. They know their game is garbage and they want to make a little money off ads first before you delete the app. To whoever made this game: Tell me. Why do you want to show me two ads when I’ve already clicked on the “watch ad” option to purchase more wheat? If you’re going to show me two ads, then give me twice as much wheat. And why are showing us so many ads, period? You’re just convincing me that you’re annoying enough for me to delete your app. Your app isn’t special and it doesn’t deserve a place on my phone.
It’s one thing to offer to let us watch an ad to get some extra wheat or in game currency. However, the random compulsory ads are SEVERELY off putting. Everyone hates random compulsory ads that interrupt the game. As for endless tutorial. When you fill the wagon the screen darkens and an angry farmer tells you to take the wagon to market. Why does the farmer look angry? He should be giving a thumbs up or something and smiling that we got the task done. But that’s fine for a tutorial. But to happen every single time? Instead don’t darken the screen after the first time and don’t have the words telling us what to do. Just put a yellow exclamation mark on the icon for the next task. The game could be fun and engaging, but you’re interrupting it too much. The pop up ads are the worst part though. Just stop.
Absolutely new experience in farming games! No more boring taps! Get ready to sweat and get to know a life of a real farmer! The more you spin – the m...