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Reviews (3)▼
Don’t get me wrong, this is a great game but it’s pretty easy most of the time. As soon as you’ve unlocked all the rooms there’s not much else to do apart from finishing quests and getting recipes. I know the devs are busy on other projects but there’s so much potential for this game to be bigger. Such as adding in new rooms like a pet daycare to train pets and raise their stats, different types of production rooms that utilize some stats like Endurance and Charisma for producing crafting materials, maybe even a monitoring room where you can designate and create specific teams of dwellers. Adding new dialogue or even giving the overseer the ability to interact personally with dwellers to raise happiness. Adding more variety to incidents and attacks like radiation leaks or bloatfly infestations. Even giving fun seasonal events and limited time weapons/outfits. It’s a great game to begin with but not a whole lot of work has been keeping it up to date. Even if it means whole new sequel like Fallout settlement where you can build different houses and buildings would be amazing, y’all have a great thing going here. Don’t let time and lack of care reduce this game to just another app taking up space. I have had a few problems with trying to move dwellers and the camera/movement wigs out making it difficult to swap them around, heck even adding to where we can search items and dwellers by name would be fantastic
Why the 4/5 stars? The game is great, but, it doesn’t hit the key points it should’ve. I see many people complaining about the 200 cap and how it crashes because of so much going on. Although annoying, it was expected. It’s a mobile game, it’s not going to be perfect. Something they can add that will be PERFECT, is a rebuild mode where you can rearrange everything that you already have built, like in Clash of Clans, where you can rearrange your base all over again like it’s nothing. This problem is becoming bigger because we might not like how our layout is because of some stupid placement we did when we first started. For the love of god I don’t know if anyone else has this problem or if there is a fix but I don’t know it, but dragging dwellers from outside to the bottom is extremely annoying because it glitches so hard, if I can have the option to just click them from room to room instead of dragging that’d be great. Quests, the only part that keeps me going, add more, that’s it, just add more. Other than that we’ll see where it goes. And hopefully, if ever, some type of multiplayer, maybe to quest, maybe to trade, give limited amounts of supplies or whatever. Multiplayer isn’t fallout it but he got mobile why not or at least be able to do that between your own vaults would be nice too, just like settlements in Fallout. Great game overall, just keep adding things for us to come back too. Thanks for taking the time to read this.
I’ve been playing this game off an on for years, and really enjoy it. They’ve made some good updates to the game that make it even more enjoyable and give you more to do. However, there is one major issue that has existed for a very long time, and that is the incident rate when rushing a room. It will give you a percentage chance of an incident happening if you were to rush the room. If that percentage is 30% or higher, you are basically guaranteed to have an incident, every single time. It seems to be about 50/50 when the incident percentage is around 25%, and anything under 20% is usually pretty safe. The ONLY time I’ve had a rush succeed when the chance of incident was over 35% was during the tutorial when it makes you do a rush and it’s always successful. To make matters worse, failing a rush increases the chance of incident, which makes it to where I never want to even attempt to rush a room. I did an experiment once with a room that was at 27%. The rush failed, of course, so I tried again, and again, and again. Each one failed and I stopped when it approached 50%. I either have extremely bad luck in this game, or that incident calculation is incorrect. Now, the only time I rush a room is if the option to watch an ad to guarantee the rush is up, but often that will be disabled and counting down into negative seconds, so I mostly just ignore the rush feature unless I need to do it for an objective.
Version History (10)▼
Available In (114 Countries)▼
Supported Languages (6)▼
App Details▼
Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. Build the perfect Vault, keep your Dwellers happy, and pro...
In-App Purchases (10)
| Name | Price | Type |
|---|---|---|
| Bundle of 5 Lunchboxes | $3.99 | One-time |
| Bundle of 40 Lunchboxes | $19.99 | One-time |
| Starter Pack | $4.99 | One-time |
| Lunchbox | $0.99 | One-time |
| Bundle of 15 Lunchboxes | $9.99 | One-time |
| Bundle of 5 Mr. Handys | $3.99 | One-time |
| Mr. Handy | $0.99 | One-time |
| Bundle of 5 Pet Carriers | $3.99 | One-time |
| Six Pack | $0.99 | One-time |
| Case of Nuka-Cola Quantum | $4.99 | One-time |