Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗RORTOS SRL · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I think this is an awesome game. Love the graphics, love the gameplay, I have one problem though. I would love it if you would be able to make it so none of the planes (other than the f-18) cost money, because I like the f-16 and now I’m not able too have it. But overall, great game. Fast forward and I have had this game for over two years now and just began to start purchasing planes, now I can say this, the F-22 is an incredible fighter jet and I love how the thrust vectors actually move with the horizontal stabilizers. That is the most sophisticated piece of simulation I have ever seen. I just recently went to an airshow and I got the privilege of watching America's top dog fighter jet, the F-22, do it's slow pass and I was wondering if you could actually make it go 86 or so miles per hour (98 knots per hour) like it does in real life because every time I attempt going 140 knots per hour with full flaps, I stall out. I also have one problem with the F-16, when I land, it tends to lean super hard into the nose gear and almost crashes every time. Other than that, I love the gameplay and I enjoy flying in formation with the E-767 on the refuel mission and I hope for some updates soon :)
I’m enjoying passing time using this simulator. It has a few irritating bugs though. In the iPhone running 14.4, I usually have to restart the phone to terminate the app. Also the calibration feature doesn’t work most of the time. Fortunately, it’s not needed often. It would be nice to see the weather before flying a challenge. Knowing the cross wind angle would help a lot. Some night landings are too dark. There should be a way to turn up the brightness of the runway lighting.
I love it how lots of people are like “The stupid carrier keeps turning” while what I think is carriers can’t go through mountains so they have to turn and it’s basically your fault if you don’t see the carrier heading towards a mountain while you line yourself up with the carrier. Also this game is a simulation based on real life and in real life carriers have to turn at one point so don’t even try to say “The stupid carrier keeps turning”. These developers must of put a lot of work into this so we should thank them.
The most advanced Flight Simulator and Aircraft Carrier Landing System ever created. Landing on an aircraft carrier is one of the most difficult task...
| Name | Price | Type |
|---|---|---|
| LTV A-7 Corsair II | $1.99 | One-time |
| MIG29K FULCRUM | $1.99 | One-time |
| F4E PHANTOM II | $1.99 | One-time |
| C-2A GREYHOUND | $1.99 | One-time |
| F-35B LIGHTNING II | $1.99 | One-time |
| AV-8 HARRIER II | $1.99 | One-time |
| A-6 INTRUDER | $1.99 | One-time |
| F-14 SUPER TOMCAT | $2.99 | One-time |
| FLIGHT SIMULATOR | $5.99 | One-time |
| AIRCRAFT MEGA PACK | $9.99 | One-time |