Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗SLOWMO · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
after leveling up to 22 after 23 in the game the screen glitches and freezes & you have to start all over. i can’t get past she 2nd levels because of it, its very annoying. & you can’t pause the game and if you swipe out it starts over so if you where almost done you still have to start all over. besides that it’s fun , js needs work
The game is fun because you can level up quick but the levels is not enough it need game modes. The whole game just seem like it was rushed. Weapons, levels, power ups it all needs time and work. Buts a simple good game though when you add some game mods weapons and the map needs more detail to.
Move your way through time and space, avoid projectiles, shoot at your enemies and escape from prison!