Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Grupo Promineo S.L. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I want to love it. It’s cute and fun and the storyline seems well written. But after you get to level 18-19, gameplay stagnates. You’re stuck with 1-3 quests that all ask for the exact same very high level object. Normally this wouldn’t bother me, but the single generator for said object runs out before you’ve even spent half your energy. I’ve spent days and days crafting a single item, and if you can’t progress on your quests, you can’t participate in events. I want to love the game, but the later-stage grind is just too slow. I can’t even use the energy I am given, much less all the max level energy bonuses wasting space in my inventory.
First of all, thank you so much for the update. I have so much fun playing this game. I love the characters and their story. As far as the mechanics of the game go, it is certainly stable. I have had no trouble playing it on my iPad. The graphics are enjoyable and overall the game is just really first rate. And again, I’m really happy that there is more story to enjoy.
Love the game; love the story (and can’t wait for more), but there’s one small thing nagging at me. There are certain items that cannot be gotten rid of. There’s no trash can available when you click on the item. At first, it was just level 1 of the Platform. I was trying to get some max level generators for the Cauldron and the Oven, so I didn’t have room to be holding on to a lot of Platform pieces, as well. But there was no way to trash the item. Now, I made the mistake of merging Cauldron pieces from a chest instead of trashing each one individually. Level 2 and 3 Cauldrons apparently can be trashed, but I made a level 4 Cauldron (which is the first level at which it is a generator) by mistake. I cannot get rid of that extra Cauldron. So now I’m stuck with something taking up a board space that I neither want nor can get rid of. (It might also be nice if trashing unwanted items offered a wee bit of gold, but that’s much less irritating.)
Merge magic. Restore a forgotten inn. Uncover its secrets. Welcome to Enchanted Inn, a cozy merge game where magic meets renovation. Join Elric, a...
| Name | Price | Type |
|---|---|---|
| Stack of Gems | $1.99 | One-time |
| Path Offer | $1.99 | One-time |
| Pile of Gems | $4.99 | One-time |
| Path Offer | $4.99 | One-time |
| Bag of Gems | $9.99 | One-time |
| Path Offer | $9.99 | One-time |
| Quest Pass | $9.99 | One-time |
| Chest of Gems | $19.99 | One-time |
| Vault of Gems | $49.99 | One-time |
| Mountain of Gems | $99.99 | One-time |