Draw High

Mert Kalak · iOS

Draw High

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

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03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Draw High Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K

Rating Distribution

N/A
☆☆☆☆☆
0 reviews
No rating data available
Reviews (2)▼
★★★★★Catzz9/8/2020
Fun hypercasual game

It fun and challenging, i loved it.

★★★★★tsahan9/8/2020
Love it!

Great graphics and very unique game design!

Version History (1)▼
1.09/7/2020
Available In (1 Countries)▼
🇺🇸 United States
Supported Languages (1)▼
English
App Details▼

Draw in freestyle to create surfaces of any shape for the ball to bounce on. Your aim is to make the ball reach to the top! Guide the bouncy ball up t...

iOS App ID
1530741967
Content Rating
4+
Min OS
9.0
Size
109.4 MB
Publisher
Mert Kalak