Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗杰 章 · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
This game is basically impossible to go beyond 10 kills without regularly buying potions that cost more than what you make from those kills. Without either automatic health recovery or dropped health pickups allowing a realistic deeper run this game is at the point where the typical gamer simply cannot progress before losing interest.
Vr mode is just you looking around as you follow a ninja killing people with the same looping moves. You don't get to do anything.
by Drill Studio,Fighting fierce combination of arcade action role-playing elements and a new stimulus fantasy story! This classic Kung fu game can use...