Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Aesthetician Labs, LLC · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Here's some ideas, since this game is still in its fetal stages I generally like what your guys are doing. But it needs more levels and obstacles. One thing you could immediately have put in the game is star ratings like 5 stars or 3 stars based on what the players effort was to get all of the food items, also a failure screen when nothing is on the tray, and it gets delivered. There is no eating animation just the regular green guy dancing and the caption above it saying some type of complement. Overall, this game can and will be better when it's finished.
Build the tallest sandwich and feed the person! Don't explode your sandwich!