Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Jeremy Coleman · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I’ve been playing this game for a little bit as in like 24 hours and I like it. For what it is. I do although think it needs a discord server and just add it to the game in menu and I’ll join and I’m expert with discord so just ask and I can help
This has the potential to become a great game, seriously it has. Make the control more precise such as if u long press it’ll jump a little bit more and if u short press the less… and the needles are a bit too precise, allow some overlaping or just a tiny touch, right now, i don’t even see the character touching the collider, it makes player frustrated.
Could use some power ups or something to keep the player more excited It gets a bit boring after awhile and the screen seems really bland it could be greatly improved by adding particle effects and better sounds and by making the gameplay more exciting but introducing stuff like leveling up. But yeah seems good for a starter project just not a full fledge game
Clumsy Bomb is a simple, yet addicting casual game about a little Bomb who loves to bounce. Tap the screen to avoid the spikes and survive as long as...