Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Potato Play Pte. Ltd. · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
I like it that your data is saved when you delete the app and reinstall it but for some reason on hard mode the bosses can land one-shot critical hits no matter how low their hp is,I please hope you remove this one-shot critical hit mechanic from bosses as it would make the game just a bit easier to play and not have to spend tons of gold on upgrading the missiles and attack just to beat one boss and then get stuck on the next one,please thank you.
The idle aspect is good and graphics are pleasing. It has a good intro to the gameplay loop and you can play free, with some caveats. There need to be more events or shorter timed events as there are long intervals after you complete events and then you have nothing but dailies to do for weeks at a time. A weekly event or 10 days maximum would be good. There needs to be an option to earn gems for free given it is a currency to buy many rewards like bird card upgrades. There also needs to be a way to earn the second type of hammers needed to unlock certain legendary birds. Captions need to be added to indicate how the locked areas of submenus are unlocked. The daily work can be completed in less than an hour so that is good for those that don’t have much time. I can see the game is still in its infancy as there are upgrades and missions that should silhouettes. I’m happy to play the game and just wish I had more to play. I can’t wait to see the progress.
Fun game with a nice gameplay loop. Time pressure feels real, which can be a pro or con, but is rare in mobile titles. You could sink a lot of hours into this. But the ads are really aggressive. Like, ads to play levels enough to complete daily quests, but also ads to claim daily quests. Then the normal gacha monetization and “ads” for their own bundles on top of that. You can pay $15 one time to turn off the external ads, which is a nice option. I think you could also avoid the worst of it by leaving dailies incomplete, but that’s not how I usually roll.
Cluck Avengers: Idle RPG After years of oppression, one courageous chicken decides to turn on the fast food industry that keeps turning him and his...
| Name | Price | Type |
|---|---|---|
| Bundle $0.99 | $0.99 | One-time |
| Bundle $1.99 | $1.99 | One-time |
| Bundle $2.99 | $2.99 | One-time |
| Bundle $4.99 | $4.99 | One-time |
| Bundle $5.99 | $5.99 | One-time |
| Bundle $6.99 | $6.99 | One-time |
| Bundle $9.99 | $9.99 | One-time |
| Bundle $14.99 | $14.99 | One-time |
| Bundle $19.99 | $19.99 | One-time |
| Bundle $29.99 | $29.99 | One-time |