Clockworks!

Rotatelab · iOS

Clockworks!

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

Paid-ad activity not yet verified
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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Clockworks! screenshot 1Clockworks! screenshot 2Clockworks! screenshot 3Clockworks! screenshot 4Clockworks! screenshot 5Clockworks! screenshot 6Clockworks! screenshot 7Clockworks! screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Clockworks! Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
2.5 ★(6)

Rating Distribution

2.5
★★★☆☆
6 reviews
5
33%
4
0%
3
50%
2
17%
1
0%

Top Countries

🇺🇸 US🇬🇧 GB🇫🇷 FR
Reviews (3)▼
★☆☆☆☆Crapwontevenletmewriteaname5/17/2023
Was having fun

Then everything disappeared. So now i have to pay some extreme high price where i was to buy one click. Dont bother downloading. So buggy

★★★☆☆KittenSneezesSn5/14/2023
It’s alright

Got to “level” 63, but now it’s just kind of boring. There’s not really anything to work toward and once you realize that it’s very eh. I mean even with an entire “map” full of level 5 and 6 cogs you’re earnings are nothing to keep up with cost of buying. *edit* Out of morbid curiosity to see if it was my reluctance to merge the 5 and 6 cogs I did it. Nope. The cost of a new cog is well over 400k and I’m earning maybe 17k max with the cogs I have. Also 8 seems to be the max of you were wondering.

★★★☆☆BrianD9145/6/2023
Game breaking bug

The game’s concept is actually really cool. I’d like to see it develop, but right now there’s a bug that prevents it from being playable long term. After closing the app, all of your progress is lost, but costs don’t reset. You’re stuck earning effectively nothing with no way to change that without making the problem worse.

Version History (2)▼
0.0.25/4/2023
0.0.15/2/2023
Available In (115 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇭 BH🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇾 CY🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇹 MT🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇷🇸 RS🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇰🇭 KH🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

Buy dials and merge them wisely. Strategically place your combined dials to maximize earnings. Create a magnificent system in this idle/merge game.

iOS App ID
1669460433
Content Rating
4+
Min OS
11.0
Size
73.1 MB
Publisher
Rotatelab
Tu