Climby Hammer

Naquatic · iOS

Climby Hammer

Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.

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01 / Creative research

Turn the unknowns into a research plan.

01

Check the acquisition promise

Read the store headline, screenshots and description. What problem is the app promising to solve?

Study the storefront ↗
02

Look for ad evidence

Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.

Browse observed advertisers ↗
03

Separate demand from paid growth

Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.

Review the market context ↗

02 / Storefront & product

Where the click lands.

Study the product story and store experience behind the acquisition funnel.

Screenshots

Climby Hammer screenshot 1Climby Hammer screenshot 2Climby Hammer screenshot 3Climby Hammer screenshot 4Climby Hammer screenshot 5Climby Hammer screenshot 6Climby Hammer screenshot 7Climby Hammer screenshot 8

03 / Market context

The business behind the app.

Keep revenue, downloads and store rankings separate from advertising performance.

How Much Does Climby Hammer Make?

Monthly Revenue
$1.0K
Annualized estimate
$12.0K
Per Download
$1.00

Platform Performance

🍎iOS
Revenue
$1.0K
Downloads
1.0K
Rating
4.2 ★(2,319)

Rating Distribution

4.2
★★★★☆
2,319 reviews
5
11%
4
3%
3
6%
2
13%
1
67%

Top Countries

🇺🇸 US🇨🇳 CN🇬🇧 GB
Reviews (3)▼
★★★☆☆BaconBoy551/3/2018
It’s... ok.

Though being a obvious rip-off of “Getting over it with Bennett Foddy”, I think the game can have more credit than that, with the ability to create avatars, micro transactions being relatively cheap if you are into that, and you being able to jump in and play whenever, it still has some problems. The biggest are the controls and physics. The controls are bad but make sense, as a touchscreen can only do so much for a game that is made for a mouse, but the physics need a tweak. Often they end up to bouncy, and it makes for some frustrating gameplay. I’ll often fling myself up to a ledge and grab on, but my character slowly starts bouncing up and down, making him inch down to eventually fall. Overall, a fine game, just a ripoff and needs slight tweaking to really make it fun.

★★★★☆A GTA Online player12/20/2017
I’ll be honest.

I expected this game to be like the bootleg garbage you find on the Google Play store, but I was actually quite surprised at how solid this game is. As I have recently purchased Getting Over It With Bennett Foddy, thus getting a hang of the controls, it is actually pretty good. However, there are just a few things that are kinda meh about this. #1: Microtransactions: which are self-explainitory. #2: The art style: It’s like Crossy Road, which was based on Minecraft, which I don’t have a problem with, but it’s super overused, and the title is not very original. In the end, if you don’t have enough money for GOIWBF, this is an acceptable substitute.

★★★★★RedReaper8812/14/2017
This game is great but some stuff needs to be fixed

I love this game because i can’t afford to get Getting Over It with bennet foddy but... i would love it if you fix the physics! The physics feel too bouncy because when I carefully try to go up a ledge my character bounces and i fall off the level! Also i would love a new control scheme that you can switch to! The control scheme i would like is one that follows your finger. Like if you put your finger above your characters head his hammer would go there. Well in all this game is amazing for those that don’t want to pay money for the real one and its fun making levels so it feels like a perfect game!

Version History (9)▼
1.96/30/2023
1.83/13/2021
1.73/17/2020
1.412/17/2017
1.312/15/2017
1.2.612/13/2017
1.212/13/2017
1.112/4/2017
1.011/30/2017
Available In (115 Countries)▼
🇺🇸 United States🇦🇺 Australia🇨🇦 Canada🇨🇳 China🇫🇷 France🇩🇪 Germany🇬🇧 United Kingdom🇮🇹 Italy🇯🇵 Japan🇰🇷 South Korea🇷🇺 Russia🇩🇿 DZ🇦🇴 AO🇦🇷 Argentina🇦🇹 Austria🇦🇿 AZ🇧🇧 BB🇧🇾 BY🇧🇪 Belgium🇧🇲 BM🇧🇷 Brazil🇧🇬 Bulgaria🇨🇱 Chile🇨🇴 Colombia🇨🇷 CR🇭🇷 Croatia🇨🇿 Czech Republic🇩🇰 Denmark🇩🇴 DO🇪🇨 EC🇪🇬 Egypt🇸🇻 SV🇫🇮 Finland🇬🇭 GH🇬🇷 Greece🇬🇹 GT🇭🇰 Hong Kong🇭🇺 Hungary🇮🇳 India🇮🇩 Indonesia🇮🇪 Ireland🇮🇱 Israel🇰🇿 KZ🇰🇪 Kenya🇰🇼 KW🇱🇧 LB🇱🇹 Lithuania🇱🇺 LU🇲🇴 MO🇲🇬 MG🇲🇾 Malaysia🇲🇽 Mexico🇳🇱 Netherlands🇳🇿 New Zealand🇳🇬 Nigeria🇳🇴 Norway🇴🇲 OM🇵🇰 Pakistan🇵🇦 PA🇵🇪 Peru🇵🇭 Philippines🇵🇱 Poland🇵🇹 Portugal🇶🇦 QA🇷🇴 Romania🇸🇦 Saudi Arabia🇸🇬 Singapore🇸🇰 Slovakia🇸🇮 Slovenia🇿🇦 South Africa🇪🇸 Spain🇱🇰 LK🇸🇪 Sweden🇨🇭 Switzerland🇹🇼 Taiwan🇹🇭 Thailand🇹🇳 TN🇹🇷 Turkey🇺🇦 Ukraine🇦🇪 UAE🇺🇾 UY🇺🇿 UZ🇻🇪 VE🇻🇳 Vietnam🇧🇴 BO🇪🇪 Estonia🇱🇻 Latvia🇳🇮 NI🇵🇾 PY🇰🇭 KH🇦🇫 AF🇬🇪 GE🇮🇶 IQ🇱🇾 LY🇲🇦 MA🇲🇿 MZ🇲🇲 MM🇾🇪 YE🇧🇭 BH🇨🇾 CY🇲🇹 MT🇷🇸 RS🇧🇯 BJ🇧🇫 BF🇨🇲 CM🇨🇬 CG🇨🇮 CI🇯🇴 JO🇱🇦 LA🇲🇱 ML🇸🇳 SN🇹🇿 TZ🇺🇬 UG🇿🇲 ZM🇿🇼 ZW
Supported Languages (1)▼
English
App Details▼

Craft, share, and battle in Climby Hammer! Create a course and compete online for the fastest time! Battle against physics as you scale treacherous t...

iOS App ID
1318192490
Content Rating
4+
Min OS
12.0
Size
174.2 MB
In-App Purchases
Yes
Publisher
Naquatic
US

In-App Purchases (6)

NamePriceType
Stack of Diamonds$1.99One-time
Diamond Doubler$4.99One-time
Bag of Diamonds$4.99One-time
Goblet of Diamonds$9.99One-time
Crown of Diamonds$19.99One-time
Chest of Diamonds$49.99One-time