Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗MildMania · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
Probably the best platformer I've played on the iPhone. Controls are pretty tight, but of course the feel of tapping on a screen will never be a gamepad. The scoring of the levels is a bit weird. You can run through the level twice and pick up all the candy on one run and then run for speed the next time and end up with a perfect score. Odd. I don't notice any extra points for doing it all in one pass. The gameplay is good though, and for a phone, that's a pretty good achievement. Props.
The game starts off simple enough. Decent difficulty progression that soon starts to sour due to bad level design. Areas later on tend to feel more luck based than actual skill with rapidly and weirdly timed moving platforms and hazards. The frustration starts to add up when you realize the collision boxes for the heroes and enemy hazards are a bit off. The biggest problems are the random slow down in game and later out outright crashes that make progressing later in the game totally impossible. The latter might be fixed through patching, but the level design issues might be permanent. This game has a lot of potential, but it seems it needed more play testing before the final release.
After all these years of platforming games, along comes a new developer to breath new life and fresh ideas into the genre! This game has it all....tight controls, charming and stylish graphics, a neat soundtrack and best of all, cool gameplay mechanics. Please show your support for this developer and help stem the tide of "free" junk that is killing the IOS gaming scene. Highly recommended!
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