Check the acquisition promise
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Core Game Studio · iOS
Explore the ad evidence, study the storefront, and build your next acquisition hypothesis.
01 / Creative research
Read the store headline, screenshots and description. What problem is the app promising to solve?
Study the storefront ↗Explore apps with direct store-link matches. Compare their hooks and formats without assuming the same approach works here.
Browse observed advertisers ↗Store rankings and revenue estimates describe market context. They do not establish ad spend, conversions or ROAS.
Review the market context ↗02 / Storefront & product
Study the product story and store experience behind the acquisition funnel.
03 / Market context
Keep revenue, downloads and store rankings separate from advertising performance.
The title mostly says it all, but to explain and hopefully help the dev fix it, the first time I downloaded the game, the screen froze on the tutorial(the starting 10 you have after buying the first shelf floats above the cash register). Plus the taxes ruin the fun because instead of merging to save the max amount you can, you either have to save a specific amount of each or pay over what’s “owed”, otherwise the hand steals what little you have in earnings! Please fix the tutorial bug and change/get rid of the taxes feature, then it’ll be worth a full 5 stars!
I think instead of designing a second level developer wanted us to spend our time to pay taxes in the game. And 100k for the next level? Seriously? It is a scam
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